Environmental education for all!
The main aim of ‘Grow Green!’ is to support under-served local communities in being more environmental-friendly.
More specifically the project contributes to:
This project is in partnership with Bridge Language Study House, Romania (https://www.blsh.ro).
CORPORATE LANGUAGE EDUCATION
V projektu sodelujemo z jezikovnimi šolami iz Avstrije, Madžarske in Romunije. Cilj projekta je vzpostavitev najboljših praks pri poučevanju tujih jezikov za podjetja. Poudarek je na poučevanju poslovne in specializirane angleščine.
Več o projektu najdete na: http://corlanedu.eu/
Best practices for teaching languages and managing adult language schools.
(Download the Handbook here)
The “Best4Languages” Erasmus+ strategic partnership in the field of adult education was implemented between Sept. 2018 – Aug. 2020 by six partner institutions from Romania, Slovenia, Poland, Italy and Germany.
The project relied on the needs and gaps of language education institutions and managed to:
The target group of the project consisted of language teachers and management staff involved in adult education, who took part in both international and local training events as well as dissemination activities. Partners managed to involve directly more than 120 teachers and managers within the training events of the project and 70 teachers within the dissemination activity, consisting of an online workshop.
The training events covered several interesting topics such as:
Besides training events, throughout the 2 years of cooperation partners also collected the best practices in the related training topics and combined them in a “Handbook of best practices” in order to help other school managers and language teachers. The findings of the two-year project are presented in this publication which covers both the aspects of the exchange: inspirational materials and exercises for a foreign language classroom (Part I: Handbook for Teachers – Exercises and learning activities) and managerial aspects (Part II: Institutional Development Strategies for Language Schools). Find out more about the Handbook by downloading it for free here: https://www.blsh.ro/proiecte/best-practices-teaching-languages-managing-adult-language-schools-best4languages-2018-2020/?lang=en
Last, but not least, the partners also created a free video-workshop about several online teaching tools they found the most useful. So if you want to know how to use Kahoot, LearningApps, Minecraft for Education, Quizizz and other similar instruments, feel free to watch our video tutorial: https://www.youtube.com/watch?v=tJooTdoYqEc&feature=youtu.be
The partnership consisted of:
Bridge Language Study House, Romania (https://www.blsh.ro)
Carl Duisberg Training Center, Germany (https://www.cdc.de)
Centrum Edukacyjne EST, Poland (http://est.edu.pl/)
Europass SRL, Italy (https://www.europassitalian.com/)
Iberika Education Group, Germany (https://www.iberika.de/)
Nista Language Center, Slovenia (https://nista.si/?lang=en)
For more info about the project you can join us on Facebook, the group will remain available after the end of the project as well: https://www.facebook.com/groups/611043099352317/
EU PROJECT – CREATING AN ONLINE PLATFORM FOR COOPERATIVE LEARNING
In 2018, we successfully applied for the Erasmus + Strategic Partnerships application, so adult education institutions from four countries are working together to create a unique online platform.
Each of the institutions participating in the partnership was faced with a growing need on the part of the trainees to keep up with the technical developments so that the use of IT tools could be used in outsourced group trainings.
As part of our project, we will create a set of tools that will be considered innovative for the following reasons:
online, platform-independent, browser-based and mobile-optimized: making instant training available to trainees
facilitating group-level learning: individual and group-level performances (eg individual performances are added / averaged to create a group result / group average; after evaluating the solution of individual tasks, grouping the answers according to the answers; assignment-evaluation of different tasks for different groups)
allows immediate feedback (real-time) : the solution of each task is immediately evaluated by the system (eg it creates a group breakdown based on individual answers)
promotes experiential and / or experiential learning through gamification and group culture
You can find more information about the project on: https://www.classm8.org/